Coast Guard
- Company: Reality Twist GmbH
- Role: Operative Game Designer
- Platform: PC, Mac
- Working period: March - August 2015
Game Description
Coast Guard is a 3D simulation adventure which plays mostly on the sea. The game consists of several missions which the player experiences in the role of the main character Finn, a Coast Guard.
Video
Screenshots
Detailed Information about my Tasks
Operative Game Design
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Building the game-logic of the levels on basis of available scripts (Command-logic).
Weather Settings
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Creating atmospheric weather settings of nearly all levels and scenes (with the in-house Unity3D editor tool of Reality Twist). Screenshots of said weather settings can be seen above.
Particle Effects
- Creating new or improve existent particles with Shuriken Particle-System, e.g. fire, explosions, smoke, water splashes, foam, etc.
- Implementing particles in the scenes and connecting them with the game-logic (e.g. triggers).